Summary of IGN’s 10-minute Wii interface walkthrough

Wii Keyboards Only 41 days until the Wii, and more importantly, Twilight Princess! Unless you’re in the US, in which case it’ll be a few days earlier. But wherever you live, it’s getting pretty damned close now. So what do you do? Watch some guy messing around with the Wii’s operating system for ten minutes, of course!

IGN is habitually a bringer of solid information, so it’s no surprise that a lot of things people have speculated about but weren’t really sure on have been cleared up in this video. Basically they’ve gotten themselves a Wii debug kit which works just like a normal Wii, except it lacks all the fancy channels. Instead, only the ‘Play Game’ channel and the system settings are available. Since the video is loading really slowly at the moment, here’s a summary of what it confirms:

  • An easy-to-use on-screen keyboard can be toggled between phone and computer style
  • You can adjust the Wiimote’s sensitivity — hurrah!
  • You can globally toggle between 4:3 and 16:9, as well as between 480i and 480p
  • There’s some kind of method for preventing the dreaded screen burn-in
  • Games/internet can be restricted based upon their age rating and require a PIN to play
  • You can specify whether your sensor bar is above or beneath the TV for maximum accuracy
  • Setting up a wireless or wired network connection is as easy as it is on the DS

I enjoy the fact that the operating system offers a reasonable level of configuration without sacrificing ease of use or intuitiveness; hopefully the other channels will follow suit and be as accessible. I’m also very glad that the Wiimote sensitivity can be tweaked as that’s been an ongoing concern with many people and particularly the media, who noticed that Wii games don’t have a Wiimote configuration option. I guess we now know why.

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Two points!

One! Do we know how online multiplayer will work on the Wii yet? It’d better not be any of that friend code nonsense, it’s a pain in the ARSE.

Two! Pressing tab skips over the capcha field. That’s a pain in the ARSE, too!

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God! I forgot to mention that. It does look like the Wii itself has a friend code, and all games simply use that; this code I would imagine ties into WiiConnect24 and whatever other nonsense there is. In the video the bloke shows a settings screen that tells you the Wii’s code.

I also reckon you’ll be able to add people to your friend lists in the games themselves like in Metroid Prime: Hunters, as opposed to exchanging codes. Interestingly, as I understand it when you add random guys in Metroid you never actually see their friend code and they’re instead called ‘rivals’. You also can’t use voice communications, although you can hook up with them like a regular friend.

I guess this makes it fairly clear that Nintendo is trying very hard to make getting too personal with people you don’t have an external relationship with difficult. Good for kids I guess, but probably will be a bit of a pain for most of us. Not that I’m likely to want to permanently add someone I don’t have a pre-existing level of contact with.

I’ll fix the CAPTCHA in a second. ;D

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Your Wii itself has a friend code, but there are no separate codes for individual games. You just add a person, much like MSN or something.

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I’m not the most technical inept when it comes to televisions, but I recently purchased a LCD flat-screen TV. It’s not high definition but as it’s reasonably new and I’m wondering just what are the chance of it being able to display a 480i or 480p output with the Wii?

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Even the Gamecube can output 480p if you have one of the older models with a digital video output. Ninty removed it in later models because nobody was using it, but (NTSC) games do support it. I’m not sure about PAL releases.

Anyway, I know Nintendo can’t be arsed with true HDTV, but they’d be mental not to include at least 480p in the Wii.

Mind you, this is Nintendo, and (most especially) Nintendo of Europe. ¬¬

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You’d think so if the option is there. Also! I heard Dell (and probably other) LCD monitors can interface with the likes of the Xbox 360 and maybe the Wii. Any idea if there’s truth in that? Because I plan to get one (24 inch monster) early next year. :~

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staplers…

Nice article. You might find this of interest….

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