Zelda: The Twilight Princess to have more Wii changes

Zelda: The Twilight Princess, Gamecube vs Wii? Set to debut on both the GameCube and Wii at the same time by the end of the year, Zelda: The Twilight Princess is basically the spiritual sequel to Zelda: Ocarina of Time, a true classic that many have extremely fond memories of. But you probably already know that. What you might not know however is that it’s just been confirmed the Wii version has had some changes made that make more use of the Wii’s unique control scheme.

Before, Miyamoto didn’t think that controlling the sword by swinging the Wiimote around would be any good. He thought it’d be too tiring. But having experimented with the concept since E3, he’s apparently now confident it can work well and has replaced the former boring method of pressing B to swing your sword, with physical swinging controlled by the Wiimote. Just what we all wanted!

In addition, thanks to the B button having become free due to the aforementioned change, the bow ‘n’ arrow is now controlled with the B button. According to the article the original scheme involved you ‘pulling’ the bow back by pressing down on the D-Pad, then releasing it by letting go. I personally think that sounds more engaging, but I do trust Miyamoto and if he thinks it’d get too irritating then he’s probably right.

While we’re on the subject, does anyone know what these two screenshots are all about? They were both taken at E3 2006 (original gallery) and as such are presumably of the same age, yet one clearly looks a lot better than the other. Could one be from the GameCube version and one from the Wii? Many realise that contrary to popular belief the Wii does not have the same hardware as the GameCube, but this could be an excellent example to show the differences if it is indeed a shot from each version.

I can see that the interface seems to indicate the Wii version, but that’s some serious difference in graphical quality right there. Leave a comment if you have any ideas.

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