OS X to enjoy full-speed Windows gaming emulation

Parallels on OS X running Windows XP I suppose emulation is the wrong word to use since it’s clearly more complex than that, and the popular term seems to be “virtualisation”, but it at least makes the headline understandable by most. Basically there’s an application for Mac OS X called Parallels which allows you to run Windows within OS X, which is of course preferable to dual booting whenever you want to do something in Windows. It’s a fairly established piece of kit and there’s a lot of hype surrounding it on Digg and whatnot.

The only problem is of course that it’s literally running Windows within the Mac operating system, so there’s inevitable slowdown as a result. Apparently this isn’t destined to always be the case though, as a new post on the official Parallels blog describes:

“Fast 3D graphics support
 via support for OpenGL and DirectX. You’ll be able to run games at full speed without leaving your OS X desktop!”

Sounds too good to be true really. Game support is pretty much one of the only deal breakers (apart from the overpriced hardware) with Macs for many people, since the application scene has changed dramatically during the past several years and now has provisions for most users out there. Being able to run games within OS X like this would be a massive step forward for the system and it’ll be very interesting if they can stay true to their word.

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Pretty cool, but I don’t get what the problem is with just dual-booting. It’s perfectly convenient, since if I plan on playing a game I boot Windows, otherwise I just let OS X boot up for everything else. It’s not like it takes more than a couple of seconds anyway *shrug*

Still would be slick.

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Yeah, I agree that dual booting is no biggie. If I had the dosh for a Mac, I wouldn’t really be bothered by dual booting since PC gaming is quite an event for me these days anyway.

It’d be nice if you could have it run at full whack in OS X though, especially with vintage classics like Worms Armageddon that you can’t actually run in a window using Windows. I mean, that’s not even funny. :~

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I have a Macbook and I went the Bootcamp route for games; I can’t really afford to be leaking performance with Parallels (eat eats up a lot of ram and the graphics driver is pretty poor). Where Parallels is most useful is for running console emulators (particularly ePSXe which doesn’t have an OSX equivalent) and boring stuff like Microsoft Office for Windows.
I usually keep my desktop Windows machine running and connect to that with Remote Desktop from the Mac.

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Also worth watching is Cider - http://www.transgaming.com/ind...x&func=display&ceid=24

Their licensing thing is a bit funky and off-putting though.

There was another virtualization tool that people were discussing as possibly working out in the near future, but I can’t remember what it was called.

Anyway, there are apparently a zillion different people looking at getting Windows games working in Intel OS X in some fashion, so hopefully eventually one of them will get it right. On that day I will pack my PC into the closet.

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The Boot-Camp and Virtualization Functionality is of great interest to some Mac/PC users that are looking for an all-in-one solution.

Personally I would like to see some reviews/tests on how certainer Mac/PC games run on the MacBooks, since that is my personal deal-breaker at the moment: not knowing what games/software will run in either OS. Unfortunately I have had little luck finding such information.

Apart from this Parallels is still Beta/Early Release and we should expect gradual improvements in its performance. Furthermore software porting to Mac will now become dramatically easier and we should expect more/faster ports of software and games.

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hehe

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