Sam & Max developers interviewed by the House of Mojo
Although Sam & Max certainly isn’t the focus of the interview that The International House of Mojo has seen fit to conduct, it’s probably the title that most are familiar with. The developers I speak of are of course none other than Telltale Games, who’ve created two games in their episodic Bone series and are to push out the first Sam & Max episode by the end of the year.
There’s really not much to say about the interview other than that it’s well worth a read if you’re interested in game development, any of the games Telltale is responsible for, or just generally enjoy reading about how a studio works. The team touches upon a number of different topics, including how the script and dialogue is developed, the voice casting process, artwork production, gameplay implementation, programming, a whole page dedicated to the sound and music, getting into the games industry yourself, and even Telltale internships.
In short, it’s a very interesting read! So go read it to pieces, and if you feel so inclined you might also wish to give it a digg so the whole world can enjoy it. Does it show that I’m looking forward to Sam & Max Episodes?